We have a lot of tabletop games, so we've made it a bit easier to find what you're looking for. You can look for games that match the size of your group, or by length of playing time. If you click on any of the tags, we'll show you similar games.
Last Updated: May 15th, 2022
Axis & Allies 1941 is a simplified design, played more quickly than any previous A&A game. It will introduce players to the A&A mechanics and play style.
Players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace.
Players take turns choosing blocks and giving them to each other to place on their structure. A player may pay a certain number of 'beans' to refuse a block and it gets passed to the next player.
Recreate an old-fashioned spaghetti western shoot-out, with each player randomly receiving a Character card to determine special abilities, and a secret Role card to determine their goal.
Fit your blocky tiles on a shared board with not enough space for everyone.
A tabletop roleplaying game based upon H. P. Lovecraft. Playing the role of steadfast investigators, you travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos.
Players must press their luck with dice and choose combinations tactically to close out three columns.
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it.
Take turns building out your own terrain area and populating it with wildlife. Each turn, you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat.
In Castellan, two players work together to build a castle.
Players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces.
Allows you to add up to two more opponents to Catan. The only change in the rules is that there is a building round at the end of each turn in which any player can build.
Explore the seas! Catan: Junior introduces a modified playing style of the classic Settlers of Catan, giving players as young as five a perfect introduction to the Catan series of games.
Claim your treasures but don't attract the dragon in this deck-building dungeon race.
Two rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings.
The object of the game is to establish colonies in other players' planetary systems. The winner will have five colonies on any planets outside their home system.
Each player takes control of one of six Disney characters, each one a villain in a different Disney movie. Each player has their own villain deck, fate deck, player board, and 3D character.
One player is the storyteller for the turn and looks at the images on the 6 cards in her hand. From one of these, she makes up a sentence and says it out loud.
To win, a player plays all of their tiles onto one or more trains, emanating from a central station.
Players move their units from territory to territory, and if two or more players enter the same territory, the contest is resolved using a hidden bidding system.
Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome quests.
Be the first to play all of your cards in this fast-paced solitaire style game.
Players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. With over 4,000 ways to evolve your species, every game becomes a different adventure.
Players take turns drawing cards until someone draws an exploding kitten and loses the game. You might peek at cards before you draw, force your opponent to draw multiple cards, or re-shuffle the deck.
Five Crowns is rummy with a five-suited deck and a twist. With each sucessive round, the number of cards required to create a meld increases, from three cards in the first hand to thirteen in the last.
Instead of winning by competing with other players like most games, everyone must work together to win the game. As the game progresses, more and more island tiles sink, becoming unavailable, and the pace increases.
Each turn consists of drawing and playing combinations of hamsters and actions to build your own Hamster Horde, while depleting other Hordes.
For each color of firework, the players try to place cards in the correct order from 1–5. But in this game you hold your cards so that they're visible only to other players and not yourself.
Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together.
T-rexes scare Diplos, Diplos eat grass, and players arrange the board to maximize their score.
Collect as many "Carrots" as possible, searching for the "Magic Carrot". You must keep your bunnies alive as long as possible, while eliminating your opponents' Bunnies.
At the start of each turn, you roll six dice to earn health, do damage, and gain victory points as you fight other monsters for control of Tokyo.
Players move around the shifting paths of the labyrinth in a race to collect various treasures. Whoever collects all of his treasures first and returns to his home space wins!
Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, etc.... There is also a Moderator player who controls the flow of the game.
Your goal is to get your love letter into Princess Annette's hands while deflecting the letters from competing suitors.
Turns take place in real-time with players competing over a mix of personal and shared goals as they all program the engine simultaneously. Speed and accuracy are both rewarded, so different play styles and levels of ability can all succeed.
Mariposas is played in three seasons. In general, your butterflies try to head north in spring, spread out in summer, and return south in fall.
In this famous old French card game, players compete to drive 1000 km, dealing with hazards along the way. Draw a card to your hand, play or discard.
Fast-dealing, card-stealing fun! Enjoy the rollercoaster experience of Monopoly in just 15 minutes! Collect full property sets to win!
Fast-paced version of the classic property trading game featuring the "ultimate banking unit" that keeps track players' wealth and properties. Property values rise and fall based on traffic and event cards.
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
The game of Love Letter has been re-imagined with Munchkin cards and themes.
One player takes the role of ghost while everyone else represents a medium investigating a murder. The ghost will do its best to tell its tale from beyond the grave using strange cards full of bizarre imagery.
Players can play one of their chips to avoid picking up the current face-up card or pick up the face-up card (along with any chips that have already been played on that card) and turn over the next card.
The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.
In Pandemic: Contagion, you are competing against other diseases (fellow players) to see who can eliminate humanity.
Players start with a deck of letter cards and wild cards. On each turn, they form words, and purchase more powerful letters based on how well their word scored.
Two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board.
The chosen Poet starts off the game with a Poetry Card and tries to get their teammates to say the listed word, using only words with one syllable within a 90-second time limit.
Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons.
Each player places blocks of a single matching attribute (color or shape but not both) on the table. The blocks must all be played in a line and match, without duplicates, either the color or shape of the previous block.
Which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead the miners astray?
Carefully place your lettered tiles to make high-scoring words.
Battle for the best ingredients to create s'mores with the highest scores!
Dark forces have trapped a group of princesses into cursed towers. Take matters into your own hands and harness the simple and sweet words into special spell combinations to set yourself free.
Players are merchants of the Renaissance trying to buy gem mines, means of transportation, and shops to acquire the most prestige points.
A simple pattern recognition game in which players try to find an image shown on two cards.
Three classic games celebrated through the centuries.
Two players compete with six dice each. You can set aside any dice you want to keep, but if you can yell out "Yuck!", you can force your opponent to reroll any dice she's set aside.
Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got!
Talisman is an adventure board game set in a high fantasy medieval world. Players have 14 characters to choose from all based on role playing archetypes, traveling the world to find equipment, weapons, ancient relics, and companions that will help them on their quest to acquire the Crown of Command.
Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn.
Players are raucous raccoons, tipping over trash cans for food (and shiny objects); they push their luck to acquire more cards, but must stash them to count as points at the end of the game.
Focused on the 1920s to 1950s, from G.I. Joe to Joltin' Joe, from Black Thursday to Billy Sunday, this handy card set will test your memory for things and times past.
Build a Unicorn Army. Betray your friends. Unicorns are your friends now.
You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats.
Each player's turn consists of rolling the dice up to 3 times in hope of making 1 of 13 categories in this classic game.
The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!